Beware the Broken Eye


To further hone the experience, an update has been made:

- Activating the Viewfinder now causes all enemies to hide, locking them in place and marking their location. With this users will be able to better coordinate their ward placements; as they no longer have to account for the continued movements and threat of foes. Thus bringing the pace of enemies more in line with the pace of wards.

- The duration of Woll Wards is now paused while the Viewfinder is active.

- The introductory sequence now includes a new graphic to maintain visual continuity.

- The climax dialogue has been refined and extended for maximum dramaness.

- The tutorial climax is more realistic.

- Doors can now see.

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