ok wtf is that think moving at the bottom of the screen
The Doomsday Crisis Line
The world is possibly coming to an end.
It seems the citizens of Some City have been quite distressed by this happenstance, and are in mass panic. If they need help, they will be sending messages to this crisis line and it is your responsibility to assist them. You may push one of three buttons to alter their fate to resolve the issue, or press the fourth button to simply kill them.
Use your cursor to press buttons and change lives.
Press S to skip my opening message.
If you enjoyed this game be sure to rate it, recommend it to your friends or leave a comment on what your feedback is. You may also be interested in reading the novel adapted from this game, neverdream, which can be found on our main page.
|Made with||Construct, Aseprite, Audacity|
|Tags||Comedy, Dark Humor, Horror, LGBT, Meaningful Choices, Multiple Endings, Psychological Horror, satire, Story Rich, Transgender|
|Average session||About a half-hour|
|Accessibility||Subtitles, One button|
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hiya! i'm super keen to play this game but it seems to be having some difficulties. i'm trying to play in browser using chrome, but it just displays the loading screen and i'm not sure why. any help would be much appreciated!
If it is getting stuck on the loading screen your computer may simply need a few moments to process the game before it will load. If it is completely getting stuck on the loading screen then perhaps an extension or plugin on your browser is interfering with it. If you are attempting to run the game on an operating system other than Windows that may also be the problem.
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Just tried to save as many people as possible...turns out some "good" choices really aren't that good, huh?
I killed everybody i talked to
Reminds me of Presentable Liberty a bit. Very depressing, I enjoyed it very much
love these games this and moko advice!
A game very similar to Moko's Advice, but more attuned to the over-arching setting most of the recent games are set in. I enjoyed how the various callers help build up more of the background, and I admit I had a nice laugh at most of the messages. With five different endings, and several text for each correlating option, there's a fair amount of replayability. Plus, personally, I'm a sucker for the subtle details, such as the changing avatars of the senders, the darkening of the sky, the little dancing envelope I could vaguely see, etc, etc.
My only issue is that it would be nice if I could click to display the full body of text, like a visual novel, as well as to help speed it along because I read fairly quickly, but other than that, a solid game.